META (Facebook) Metaverse Acquisitions
META (Facebook) has been buying up metaverse related companies for years now. Here is a list.
It’s aim is to make a computerized version of the world so real that users are unable to distinguish between the two by recreating real-world scenarios in virtual reality. “We’re developing breakthrough techniques to capture, interpret, manage, analyse, and finally reproject in real-time a model of reality back to the user in a way that feels real, creating a new, mixed reality that brings together the virtual and real worlds,” wrote Surreal Vision in a blog post.
|Pebbles||startup that specializes in gesture control|
|Two Big Ears||
Our mission is to make VR audio succeed across all devices and platforms and continue to help creators make the best experiences for billions of people across the world.
InfiniLED specializes in inorganic LED (ILED) that it claims is only one tenth the size of human hair and also refers as micro-LEDs, which can be used in next generation smart displays and can replace OLED, plasma and current LCDs.
Zurich Eye enables machines to independently navigate in any space. Our hardware / software system provides reliable and sub-centimeter accurate position information to robots that navigate indoors, in urban areas, and in fully open space.
|CTRL-labs||Developing a wristband that translates neuromuscular signals into machine-interpretable commands.|
||Popular VR Game Beat Saber|
|Sanzaru Games||Game Developer whose VR titles include Ripcoil, VR Sports Challenge, Marvel Powers United VR and Asgard’s Wrath.|
The technology initially targeted augmented reality apps, but also had the potential to be used to power applications in mobility, logistics and robotics. More broadly, Scape wanted to enable any machine equipped with a camera to understand its surroundings.
Mapillary’s mission was to build the tools for creating a living and visual representation of every place in the world, made available for anyone to update.
|Ready at Dawn||
Oculus Studios, under Facebook, acquired Ready at Dawn in June 2020 to develop VR titles for the platform.
|Lemnis Technologies||Aim to set a new standard for visual fidelity in head-mounted displays.|
|Downpour Interactive||VR Game Developer that developed Onward.|
BigBox VR’s mission is to combine platform-defining games, social communities, and competitive play to create a VR esport ecosystem.
Within is the premier destination for innovative, entertaining, and informative story-based virtual and augmented reality.
|13th Lab||Developer of a computer vision platform for mobile devices. The company provides a development platform for mobile devices which creates three dimensional maps from image data. The platform includes a mobile game, Ball Invasion, and operates a three dimensional Tracking and Mapping (SLAM) implementation process.|
|Nimble VR||focused on building a hand-tracking system that could deliver a great user experience.|